1. K

    1.5 Sneak Peak

    Do you have an ETA on this?
  2. K

    XF 1.X Language based user login / register button

    That worked! Thanks! you rock!
  3. K

    XF 1.X Language based user login / register button

    It didnt work for me ;( I tried placing it in xb_custom_style.css I tried this: <xen:if is="{$visitor.language_id} == 6"> .upsprites { background-image : url('@imagePath/xenforo/images/spriteother.png'); background-color : transparent; background-repeat : no-repeat; }...
  4. K

    XF 1.X Language based user login / register button

    Thanks! So what template should I stick this code? <xen:if is="{$visitor.language_id} == 2"> html .upsprites { background-image : url('@imagePath/xenforo/images/spriteother.png'); } </xen:if>
  5. K

    XF 1.X Language based user login / register button

    Excellent, let me know when its done - I just re-subscribed again
  6. K

    XF 1.X Language based user login / register button

    If you can give me the PSD I can find one of my users to make the updated sprite images
  7. K

    XF 1.X Language based user login / register button

    ALERTS - 警告 INBOX - 收件箱 LOGIN - 登录 REGISTER 注册 LOGOUT 退出 CPANEL 控制面板
  8. K

    XF 1.X Language based user login / register button

    BUMP - If this can't be done easily I'd like to hire you for the modifications.
  9. K

    XF 1.X Language based user login / register button

    Is this something in xenforo language={$visitorLanguage.language_id} possible?
  10. K

    XF 1.X Language based user login / register button

    I will gladly pay you if you can put some logic -based on Language packs.
  11. K

    XF 1.X Language based user login / register button

    Hi, I am trying to make my site multilingual - and although the xenforo does a pretty good job at it, your button sprites are locked to one set. fusiongamer_header.css defines the sprite.. is it possible to make language specific sprite list images? based upon the language pack? They cant...
  12. K

    Sidebar Header Messed up

    I forgot to draw a arrow, but check out the header images towards the right end side...
  13. K

    XF 1.X Taigacha Shoutbox issue

    After the shoutbox I am seeing a Node Header cut short. When I disable the Shoutbox, it does exhibit this behavior. Anyone else see this and have a work around?

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